Escape from an ever-changing extradimensional maze in this challenging 2D precision platformer!

Reach the portal in every stage before time runs out, or be devoured by the infinite abyss, never to find your way home. Clear 42 stages of the marathon in a row to regain your freedom!

If you enjoy the game, please leave us a comment and rate it. We're a small, 2-person indie studio and every little bit helps!


How To Play

Controls: Keyboard for gameplay, Mouse for Menus

A/D - move left/right
S - drop down from narrow platforms
Space - Jump


Join Us!

The moon is full of buried treasures, and we at Moon Mole Games  will unearth them for you! 

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Credits

Music
Ludum Dare 38 Track 2 and Ludum Dare 38 Track 10 from Music Loop Bundle by Abstraction (1)


SFX
Ambience, Retro Footstep 03, Retro Impact Metal 05, Retro Event Acute 08 from 200 FX by Kronbits

Fonts
Abaddon Light from Abaddon Fonts by Caffi Nate
Equipment Pro and Compass Pro from Humble Fonts by somepx


StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorMoon Mole Games
GenrePlatformer, Action
Tags2D, Arcade, Fast-Paced, Horror, Indie, Non violent, precision-platformer, Short, Unity

Download

Download NowName your own price

Click download now to get access to the following files:

MultiverseMarathon_Build.zip 39 MB
MultiverseMarathon_MacOSBuild.app.zip 51 MB

Comments

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(+1)

The opening menu was very clever, and I made it like 5 levels in before the timer ran out on a level. Cool minimalist style and was pretty fun!

(1 edit)

Hello!
I'm having trouble trying to get the game to load.
I see the panel with the swirling black and grey colouds, but there's no indication that anything is loading.
I do wonder if OpenGL a key part of running the game perhaps? (My computer doesn't play nicely with OpenGL).

Although I think this is meant to be downloaded and not played in the browser perhaps?

(+1)

Heyhey, one of the developers here :)
The game indeed uses OpenGL, so that is likely the cause of your issues.

The game also is not  very well optimized due to it being developed in a week, so it could also be that the loading times are just very long for you for some reason!

are some levels supposed to be impossible?  found one where there were no platforms within jumping range.  I tried jumping left then mid-air moving right, but acceleration isn't enough to reach the ledge above my head I just land back on the ledge I jumped off from.

It's possible to traverse all levels in all directions, but some routes are trickier than others. That jump should be doable.

Can A also be jump?

(+1)

Pretty cool, I managed level 32 after a few attempts. 42 seems tricky!

Thanks, yeah, it does get pretty hard near the end!

(+1)

This game was really fun!!! Absolutely love the art and music. Keep up the good work!

Thank you so much, we're glad you like it!