A mysterious garden lies before you, neglected but clinging to life.
Tend to the plots,  plant flowers, and keep an eye out for mysterious
enchantments as you restore it to its former glory.

Made in 5 days.

How to Play

Click on greyed out garden plots to Awaken them. Awakened garden plots give you Mana over time. Use Mana to unlock additional garden plots, plant flowers, and buy upgrades. Every now and again, a garden plot will become Enchanted (highlighted in blue). Clicking an Enchanted garden plot will award you a large amount of Mana. Only one garden plot can be Enchanted at any given time, so keep your eyes open!

Actions
Plant Flower
adds a flower to an awakened garden plot. Dragging your mouse over a flower makes it bloom, giving you additional mana. After a short delay, blooming flowers will go back to sleep.
Enchant Flower upgrades a random flower in your garden, increasing the amount of mana it gives when it blooms.

Upgrades
Plot Gain increases the amount of Mana you garden plots produce
Plot Speed increase the rate at which garden plots produce Mana
Flower Gain
increases the amount of Mana your flowers produce when they bloom
Flower Speed reduces the time it takes for flowers to be ready to bloom again
Enchanted Gain increases the amount of mana obtained from clicking an Enchanted garden plot
Enchanted Speed reduces the time interval between garden plots becoming Enchanted


Join Us!

The moon is full of buried treasures, and we at Moon Mole Games  will unearth them for you! 

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Attributions

Audio

Track: Waves 
Music composed and recorded by Oak Studios 
Creative Commons - Attribution ND 4.0
www.youtube.com/watch?v=x03r4Hn8trk

Fonts

Font 'Antiquity Print' by SciGho: https://ninjikin.itch.io/font-antiquity-scrip
Other fonts by Kenney.nl


StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(6 total ratings)
AuthorMoon Mole Games
TagsClicker, Cozy, Cute, Feel Good, Gardening, Idle, Indie, nature, Pixel Art, Relaxing

Comments

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finally reached the end of the game which again is way way to slow

That's some dedication, thanks for seeing it through to the end! :)

late game is way way way to slow to get t he last few plots of land

(-1)

This is an incrementakl game. In such games, there is a "prestige" function, something that restarts the game and gives some kind of bonus, when things start to get slow, you are supposed to unlock it or get to it and restart to get that bonus. I played for a while, it has not unlocked yet, perhaps it will soon. I will play for another hour or so and see.

Yeah, this is the first incremental game  we've made, and we only gave ourselves a week to do so, so we didn't have enough time to implement prestige or any number of other features that are standard in an incremental game. We do have plans to revisit incremental games in the future, using everything we've learned from this game and giving ourselves a little more time to make a more feature-complete and interesting game in the genre.

Thank you very much for trying out our game and for leaving us a comment!

There is no save, it reset now as I opened it so that should be implemented, rather with "export" and then Prestige. And don't be hard against yourselves with deadlines, it does take somewhat about at least a month, a week is way too shoer to develop a descent game with the most basic functions

The game should save your progress automatically, but it's possible to reset your progress from the Options Menu.

As for the deadline, we're experimenting with a development system that forces us to finish games quickly. Once we've applied it for a while we'll do a devlog/blog post about the specifics and how it went.

Cute little game. I liked hovering over the flowers and hearing the twinkly noises. lol

Thanks for trying it out, glad you enjoyed it!

a discription of what things do would be great

We completely agree!

Mana Flow, Flower Grow was developed over the course of 5 days, and we sadly didn't have enough time left to show the upgrade descriptions :(

You could add these descriptions in the game description. I have no idea what e.g. "Enchant Flower" does.

same

Agreed, just putting something in the description would help. Sometimes an upgrade that took forever to afford just didn't seem to do anything or raise the mana per second, so it would be good to know what they actually do.

Something I'm not sure is a bug - very rarely you get another blue square right after you click on a blue square, and it gives a much bigger bonus than usual.

Done!

And yeah, it's not exactly a bug, more a side effect of how the Enchanted Garden Plots work. It's possible to take advantage of this to earn lots of mana pretty fast, but it requires paying attention and having a deep understanding of how the game works, so we left it as is as a reward for players who work on figuring out how the game works. :)

We added a summary of how to play the game and what things do. Thank you for the suggestion, and let us know what you think!